I'm shining a light on those differences, to help you decide which brain-training app works better for you. Both apps have the same premise, but different designs and goals. That app focuses on a different set of skills than Lumosity, with an emphasis on writing, reading, and listening. At the same time I tested Lumosity, I also played around with Elevate. I recently reviewed Lumosity, and while I liked the idea behind the app, I felt the execution could be better. Other programs like it are popping up in the app stores, including Fit Brains (which is made by Rosetta Stone), BrainHQ, and Elevate. Today, Lumosity is one of the top apps to exercise your brain with 50 million members, but it's not alone. The idea became more mainstream in 2005, when Nintendo developed the game Brain Age for the Nintendo DS handheld console. For more information, please visit training is hardly new programs designed to exercise your mental abilities date back to the early 2000s. Lumos Labs is headquartered in San Francisco, California. Lumosity is available at and on iPad, iPhone and Android, and in several languages including English, French, German, Japanese, Korean, Portuguese and Spanish. Lumosity’s games are based on neuroscience, with continuing independent third-party studies being conducted by researchers at academic institutions around the world. Founded in 2005 and launched in 2007, Lumosity offers more than 50 games that are designed to challenge core cognitive abilities. Lumos Labs is the maker of Lumosity, a leading brain training product with more than 85 million users from 180 countries. A fifth Math game challenging probabilistic reasoning is slated for release in the coming months, and the company has plans to expand both the Math and Language categories in 2018. Subscribers have the option to train exclusively with Math games by selecting the new Math Workout Mode, and they can find the individual games in the Games Library. The Lumosity Math category is now available to both subscribers and free users across all web and mobile platforms. “With Math, we were inspired by some daily dilemmas - quickly estimating tips, comparing prices at the grocery store - and I’m proud of the team for making math drills as engaging and accessible as our classic games like Train of Thought.” “A lot of Lumosity’s success has hinged on our ability to transform traditional pencil-and-paper concepts into fun games,” continued Garcia. A proportional reasoning game, Halve Your Cake disguises practicing fractions and percentages with measuring out the correct ingredients for a cake. Chalkboard Challenge and Top That train numerical estimation, or the ability to approximate numerical relationships quickly or with incomplete information. Raindrops is a numerical calculation game where users practice simple arithmetic operations - addition, subtraction, multiplication and division - against the clock. The Math category consists of games Raindrops, Chalkboard Challenge, Top That and Halve Your Cake. With the goal of designing games that would allow players of all ages and skill levels to train fundamental math skills, Lumosity’s Science and Games teams examined several different educational systems and developed a number of prototypes to identify the concepts best suited to gamification. The new Math category builds on the company’s 10 years of experience developing engaging, adaptive cognitive training games. “We’re thrilled to offer players a way to practice Math skills within our signature game-based framework.” “Cognitive training remains our bread-and-butter, but the success of our Language games encouraged us to further broaden the Lumosity experience with additional complementary content,” said Anthony Garcia, Head of Product at Lumos Labs. Part of the company’s ongoing effort to expand product offerings beyond brain training, Lumosity’s Math category follows the launch of their Language games category earlier this year. The new category consists of four adaptive games at launch and is designed to allow players to practice a range of math skills relevant to adult life. OctoLumosity, the world’s leading brain training company, today announced the launch of their new Math games category. *The new category follows Language games launch as company expands into educational content*
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